Marksman

The Marksman Specialization is built specifically for medium-range engagements.

Featuring buffs and special abilities that will appeal to players using semi-automatic rifles, and snipers to a certain extent, the Marksman differentiates itself from the Sharpshooter in its available Supers and Charging Weapons.

Charging Weapons
The Charging Weapons available to the Marksman differentiate it markedly from those available to the similar Sharpshooter class.

Automatic Rifle
The Automatic Rifle is a heavy, light-machine gun-like weapon firing rifle-caliber bullets. This weapon is quite deadly and is very able to mow down entire groups of enemies. The Automatic Rifle is great for engaging enemies at medium-to-close range, and makes it easy for the Marksman to lay down suppressive fire to capture an objective or route out enemies.

Guided Missile Launcher
The Guided Missile Launcher is much more accurate than its unguided cousin, the Rocket Launcher, but does somewhat less damage. The Guided Missile Launcher is perfect for taking out enemy Support Assets or for targeting a group of enemies known to be in a specific spot.